![]() MH1 also gives you an extra utility dredger in ], ] for more land recursion nonsense (maybe some ] lock action?), and even some spice with ] turning all your lands into potential draws. The colors are pretty good for it, as you have access to common ] "combos" like ] and ]. His +2 is worded in a way that really benefits dredge, letting you replace that draw immediately if you want to. ] is actually a pretty underrated option for this sort of thing IMO. How do I want to win? Initial thoughts are ] but my playgroup doesn't take to infinite combos very well, unless they are a complete puzze, and labman isn't a card that accidentally wins the game for you. She needs to be relegated to the 99 for a change. ]: Ms Reanimator has been at the helm of an aristocrat deck since release. I'm not sure this guy is versatile enough to warrant running the show. ]: Hypnotoad has always called to me, but is there a way to not go all in on c with him at the helm? Yes, I will run ] but don't want a target on my head due to his CEDH status. I want a versatile deck to pair with Kess copystorm and a monoblack foodstuff deck. ]: slithery GY fuel and token engine that I'm not sure I want to commit the required number of creatures to. Maybe he can prove himself as a good GY based draw engine for me? ]: I just miss casting banana boi in modern on turn two. ]: did someone say built in recursion? Redundancy? Sultai colours? This seems the most logical for getting some grindy value. ![]() I'm wanting to build EDH dredge, which has always been on the list, and I can't pick a commander. Messing with the graveyard is always what the heart wants, despite some poor Meren decks in the past. ![]()
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